Your server host and port information are set up during installation. If they ever change, you’ll need to update the configuration.
For more info on server configuration options, see Installing the Game.
To configure the server:
server.yml
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These advanced server options will not be needed by every game.
See Setting up HTTPS.
When hosting a game on a host with separate public/private IP addresses (commonly found with AWS) you’ll need to tell the server to start up on the private IP. Do this by setting the bind_address
config option to the private IP.