A New Breed of MUSH Server

Configuring the Server

  • [config]

Your server host and port information are set up during installation. If they ever change, you’ll need to update the configuration.

For more info on server configuration options, see Installing the Game.

To configure the server:

  1. Select Admin -> Setup
  2. Edit server.yml.
  3. Shutdown and restart the game. (See the tutorials at if you need help doing this.)

Advanced Server Options

These advanced server options will not be needed by every game.

HTTPS Web Portal

If you want to have your web portal use HTTPS instead of HTTP, you will need to first install a security certificate. CertBot is a really easy way to do this.

If you’re using the Ares default setup of Ubuntu/nginx, go to CertBot’s website and select ‘nginx’ and your server’s version of Ubuntu (usually either 16.04 or 18.04; you will see the version printed in your server shell when you log in.)

CertBot will give you the commands you need. Run those commands in the game’s server shell to set up the certificate. Allow it to update your nginx configuration for you.

Once you have that installed, you’ll need to set a couple advanced server options.

  1. Run sudo certbot certificates to get your certificate info. It will look something like this:

         Certificate Name: YOURSITE
           Domains: YOURSITE
           Expiry Date: whenever
           Certificate Path: /etc/letsencrypt/live/YOURSITE/fullchain.pem
           Private Key Path: /etc/letsencrypt/live/YOURSITE/privkey.pem

You will need to use the same YOURSITE value in a moment.

  1. From the aresmush directory, run bin/certs YOURSITE.

  2. Edit server.yml in the game configuration:
    • Set use_https to true.
    • Set certificate_file_path to /home/ares/certs/fullchain.pem.
    • Set private_key_file_path to /home/ares/certs/privkey.pem.
  3. Reboot the server. See Rebooting the Server.

  4. It may take a few minutes for the server to reboot. When it does, test out the web portal (you probably need a force-refresh in your browser) and the game.


When hosting a game on a host with separate public/private IP addresses (commonly found with AWS) you’ll need to tell the server to start up on the private IP. Do this by setting the bind_address config option to the private IP.