Our commands will need help files. This is the same as in the Adding a Command, only this time we’re going to have multiple files and our own table of contents section for Cortex. Notice we’re also using one of the optional fields: order
. This controls the order that help topics are displayed within the table of contents section.
In aresmush/plugins/cortex/help/en/cortex.md
:
---
toc: Cortex
summary: The Cortex RPG system.
order: 1
---
# Cortex System
This game uses a simplified implementation of the
[Cortex Classic RPG System](https://boardgamegeek.com/rpgsystem/2044/cortex-classic) used in
the Firefly and Leverage RPGs.
In aresmush/plugins/cortex/help/en/cortex_abilities.md
:
---
toc: Cortex
summary: Setting your abilities.
---
# Cortex Abilities
The Cortex system has several different kinds of abilities, and there are different commands for each.
Ratings use dice values, so 'd2', 'd4', etc.
`sheet` - View your character sheet.
`attribute <name>=<die_step>` - Sets an attribute.
...
There’s also a cortex_rolls.md help file containing help text for rolling abilities.