AresMUSH is designed with three goals in mind:
Ares makes it easier to play for new and veteran MUSHers alike.
Ares is designed to offer a familiar experience to both Penn and TinyMUX players, so experienced players will feel right at home. At the same time, a fully-integrated and streamlined commands make the game easier to play for new players and old alike.
Learn more at Ares for Players.
Existing MUSH clients effectively require you to have a coder on board before you can make a game. Coding should be an afterthought, not your primary concern. Ares makes it easier to create a game.
Learn more at Ares for Admins.
Some games will need advanced customizations or theme-specific code. Traditional MUSH softcode is hard to learn and work with, and the server hardcode is impractical to change. Ares code offers some advantages:
That is not to say that learning to code in Ares is easy. Coding is hard in any language. If you’re starting from scratch with no prior coding experience, it’s still going to take time and effort to learn (especially for the web portal code).
Learn more at Ares for Coders.
You can also see a detailed comparison of Ares and other MU servers in Server Roundup.