AresMUSH isn’t the only new MU* server in development, and it’s been great to share ideas with some of the other developers and interested players. Everyone comes at it with a different perspective based on their gaming experience and goals.
There was a lot of discussion on the Evennia thread on MUSoapbox.net about playing a MU* through a web client.
My initial reaction was that you can have my MUSH client when you pry it from my cold, dead fingers. :) I couldn’t imagine playing through a web browser, with a tab open for every game. Nor could I imagine anyone wanting to code a custom web UI on top of the regular game code.
But there were some valid points in there. A graphical interface would make some things easier.
I’m not sure how practical all of this will be in the long run, but it was too intriguing to dismiss out of hand. I became a convert, and started working on adding a web portal to AresMUSH. The initial version will be kind of limited, but it’s a start.
While I still can’t imagine myself routinely playing through a web client, I have to admit I got a little thrill connecting to my test server for the first time from a web page.
Here are a few early prototype screenshots:
Playing Through the Web Console
Viewing the Game Management Dashboard
Viewing the Status Configuration Settings
Editing the Status Configuration Settings