A New Breed of MUSH Server

Modifying the Edit Template

Finally, we modify the web portal to let us enter some goals. The template lives here: ares-webportal/app/templates/char-edit.hbs.

We can add a section right after the RP hooks to let us edit the goals. As with the profile show template, we must add a tab reference and then tab content.

    <li><a data-toggle="tab" href="#hooks">RP Hooks</a></li>
    <li><a data-toggle="tab" href="#goals">Goals</a></li>
        <div id="hooks" class="tab-pane fade in">
          {{markdown-editor text=model.rp_hooks}}
        <div id="goals" class="tab-pane fade in">
          {{markdown-editor text=model.goals}}

The markdown-editor helper lets players easily edit and preview markdown text.

This lets us enter the data. To actually send the data to the game, there’s one more place we need to wire up: the edit controller. That lives here: ares-webportal/app/controllers/char-edit.js

The controller has as buildQueryDataForChar method that gets activated when the player clicks the ‘save’ button. In there it sets up a hash with all the profile data the player entered. We’ll modify it to add our goals.

return { 
        id: this.get(''),
        rp_hooks: this.get('model.rp_hooks'),
        goals: this.get('model.goals'),


This controller uses a helper method to build its data, which is common when the data is complex. In simpler controllers, you might see the data plugged right into the save action function.

This article is part of the Modifying the Web Portal tutorial.